Thursday 14 April 2011

Animation Part 5.

The animation was completed in 4 passes.

1: Movement - i initially did all of the movement of the truck and boxes. including the rotations and link constraints and bone movements. i set the key filters to : position, rotation, scale and ik parameteres.

2: Morpher - i then went through after changing the key filters to Modifiers and custom parameters and did all of the facial morpher stuff.

3: Handles - i changed the key filters to position and rotation and moved the colourful handles that are to control the aspects of the driving rig. focusing mainly on the body momentum handle to help show movement of the truck.

4: Finshing Touches - i then turned the position, rotation and custom attributes key filters on and animated the eye lids (blinking and straining) eye rotation and finally wheel rotation.

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