Thursday, 14 April 2011
Finishing Touches and Rendering
i added 11 photometric lights to illuminate the scene and set 4 of them to cast shadows.
as the truck is in a warehouse the lighting needs to reflect this by casting a number of bold shadows. the high quality lights will also help to make the truck and boxes look more realistic.
i finally added the last wall to the scene so there is a boader all around so there are no sharp horizon lines.
i also changed the render settings: Image Precision, Soft Shadows Precision, Glossy Reflections Precision, Glossy Refractions Precision, and Final Gather Precision to maximum to create the most realistic shadows and refections within the render.
i rendered the scene at 1280x720 to give a decent resolution. i also rendered the files as individual bitmap files to help preserve quality once the video is compressed. i then set up the network rendering to run over night on 18 pc's.
now compete i imported the renderd stills into premier pro. ithen gathered the sound effects.
list of sound effects:
Crash of object falling
piston pressure increase
piston pressure realse
boop for reversing (own recording)
crash of truck into box
ambient sounds of within a warehouse (used 2 over layed.)
character sigh
i also used a song from the Cars soundtrack to accompany the clip.
i added a pitch changer on the 2nd audio track to raise the pitch as the sounds i had recorded were a bit low in pitch.
i played with the volume levels of the tracks to get the correct balance of the music and sound effects. i found the ambient noise necessary to the scene but found it very intrusive if on anything but minimal volume.
Once finished i encoded the file with the h.264 compressor. 720p at 29.97 frames per second.
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